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On My Own: Or, How Unemployed Became Self-Employed in 24 Hours or Less

On My Own: Or, How Unemployed Became Self-Employed in 24 Hours or Less

About a month ago, I left my job at the Advertising Agency in Asheville. There were a lot of reasons, some positive, some negative, but mostly, it just wasn’t a good fit for me personally or professionally, and it was time to make some major changes in my life.

I had been planning an exit for a couple of weeks and when the end finally came, I was prepared to be “unemployed” for several months, if I had to be. Most importantly, I was not planning to immediately start looking for a new job. Instead, I wanted to take some time to think about the things that I liked and wanted to do, and the things I absolutely did not want to be in my next job description.

What happened next, however, was unexpected to say the least.

Within about 24 hours of leaving my job, I had lined up enough meetings for enough freelance projects to take me well into the fall. While not all of them ended up working out exactly the way I wanted them to, I do have a roughly 100% success rate in signing all these clients. What’s my secret? Most of them are friends (and I definitely realize that well will run dry sooner than later), but I am also finding that when I’m doing work that I am truly excited about (in this case, web development), it comes across in the way I describe my day and my projects. I also can’t overlook the fact that I am priced relatively competitively in this market, especially compared to a full service agency fee.

So now, I am getting used to answering “self-employed” on applications for credit cards and online services. And I’m figuring out how to split my days between billable hours and networking for new business. I’m rapidly learning the ropes of estimates, invoicing, and all the other items that go with being my own business. And I’m loving every minute of it!

If you are looking for web or digital marketing services, or are interested in working with me on other projects, please contact me at meganmjonas (at) gmail (dot) com. In the coming days and weeks, expect some improvements on this site to let you know what I’m doing and what kind of projects I’m looking for in the next few months.

Posted by Megan Jonas in Agency, Blog, Marketing, Personal, Self-employed, Web, Work, 0 comments
Getting Started is the Hardest Part

Getting Started is the Hardest Part

Why is getting a project started always the hardest part?

I have a number of big projects waiting in the wings and I know that once I get them started I will be obsessed with finishing them. These are truly the types of projects I love to do.

But I always have the hardest time getting them started. I procrastinate. I clean, I cook, I write blog posts and yet there those projects are, waiting to be started, finished and invoiced, and I just can’t seem to do it.

I told myself last week that if I could just get through that crazy week at my day job, then this weekend, I would have hours upon hours to dedicate to these projects. Then yesterday, I told myself that if I could just get this basic housekeeping work done (a proposal that needed finishing, a couple of profile sites that needed basic setups, grocery shopping, Target, a new windshield wiper blade for my rear window – see, I really know how to procrastinate), then I could get started.

Now it’s 6pm on a Sunday night and, while I feel like I accomplished a lot this weekend, I don’t feel like I’ve done enough for these clients. But maybe if I just have dinner… then I can focus…

Posted by Megan Jonas in Blog, Personal, Web, Work, 0 comments
Do your clients give good feedback?

Do your clients give good feedback?

Clients come in a variety of sizes and experience levels. Sometimes I am working one-on-one with a client to develop a new website. Sometimes my client has more people in their marketing department than I have working with me at the agency.

Regardless of the client, one thing that we struggle with is how to encourage clients to give good feedback. That is, feedback that is helpful to the designer, developer or creative, and feedback that accurately reflects the client’s views on the project.

Setting the tone and standards of feedback early is key. Once a client has devolved into a bad habit (say, completely rewriting my copy minutes before the print deadline), it’s hard to break them out of that.

So here are a few things that I tell clients early on in the relationship to encourage constructive feedback:

1. Tell me why: You may not like this color or that image, but please, tell me why. How does it make you feel? What feeling were you hoping that element might create? What is your goal in changing that element?

2. Tell me early: Feedback is best when it comes early. When you see the wireframes, if there’s something you want to change, it’s much easier to change in that stage that it is once I have built your navigation. Same thing with more general feedback on the feel, styling, and substance of the end product.

3. Tell me straight: The number one thing I hate that clients do is to sugar coat their criticism. My graduate school professors can tell you I have never been a fan of the compliment sandwich. You are not going to hurt my feelings if you don’t like something. I am a grown woman and can handle it, so please don’t water it down for me. The only thing that accomplishes is creating another round of edits when I thought I made the changes you requested and you think I have no idea what you said.

4. Finally, Let me explain: You hired me because I am the expert at what I do and you are not. So let me explain to you why I made the choices I did. They are almost always based in research, data analysis, or best practices. You and I may ultimately agree to deviate from those standards, but let me explain to you why I did what I did so that you can make a decision based on all the facts.

Posted by Megan Jonas in Agency, Blog, Web, Work, 0 comments
Continuing Education

Continuing Education

Part of the reason that I love the work that I do is because it is always changing. Just when I think I’ve mastered a technology or a technique, something new comes out that changes everything I know.

Because of this, it is crucially important to refresh my skills from time to time and to learn about new technologies before they become the industry norm.

Now, I was one of those people who loved school. I mean loved it. I went back to school after being out in the workforce for four years because I loved it so much. I loved that so much that after only about three years out, I’m starting to think about going back for a Ph.D. so that I can teach and never leave school again.

How do I maintain this kind of schooling when I’m not formally enrolled in classes? Well, lucky for me there are a number of web-based tools that can help me refresh and expand my technical skills.

Codecademy is a great place to start. It’s also a fun place to go back to when you need a quick refresh on some coding skills. And it’s free.

Lynda.com is a low-cost way to continue to expand my knowledge. I particularly like their “updates” series, which covers just what’s new in updates of software like Adobe Photoshop. And the “Up and Running” series that gives you just enough knowledge of a technology or application to dig in on your own. Lynda now covers everything from Adobe software to strategies and philosophies of design, marketing and more.

Google Developer Tools has a number of high-quality, free tutorials that you can use to learn about web development, Google Analytics, and other products.

And finally, the applications themselves often have extremely good support, documentation, and even interactive tutorials of their own. This is especially true for open source applications like WordPress, but is also true of MailChimp and other proprietary software/web apps.

Posted by Megan Jonas in Blog, Continuing Education, Marketing, Web, Work, 0 comments
Hosting Your Site or Why Your Developer Really Wants to Handle This For You

Hosting Your Site or Why Your Developer Really Wants to Handle This For You

A few months ago, I attend WordCamp in Raleigh. One of the earliest sessions discussed how to turn this whole web design and development hobby into an actual, pay-the-bills kind of job. The head of that session explained that he handles the hosting for most of his clients – not actually physically hosting their sites on his own machines, but he purchases and administers the remote hosting from reputable third party companies and passes along the cost to the client.

At the time, the only think I could think is why would a client pay you $60 a month when they could easily set up a hosting account for somewhere around a fifth of that cost. It felt, frankly, like a little bit of a money grab and was, in all fairness, explained as a great source of passive income. I quickly forgot about that as an option and moved on.

Fast forward to the last three weeks, during which I have fought tooth and nail for clients to give me access to their FTP and hosting accounts so that I could make significant changes to websites. (P.S. why does everyone suddenly want a website facelift in January? Is this a new resolution trend, like going to the gym more and trying not to eat exclusively from the office snack machine?)

The first client involves a third-party go-between who doesn’t understand exactly how this all works. The second client hosts their site themselves and was extremely hesitant to give me access to their servers. Because of these back and forth and a general misunderstanding of how websites actually work, I am now three weeks behind on at least one of those projects.

And so I say to you, person who wants someone else to handle their website, please allow me to handle not only the design and development, but also the hosting. I promise I won’t gouge you on prices, and you get the added benefit of me being the person that handles server issues, instead of someone in IT, or even you yourself.

Posted by Megan Jonas in Blog, Web, Work, 0 comments
Brainstorming and UX Development

Brainstorming and UX Development

Nothing quite strikes dread in the heart of the account executive like a Vice President inviting clients in for a “brainstorming session” to involve account, design and creative. These sessions, which have the potential to devolve into multi-hour, tangent-filled meetings where the client or creative over powers all other discussion to rail on about “this is how we’ve always done it” or “I’m the expert here.”

Which is 100% not the reason why we’re holding the brainstorming session to begin with. The very nature of brainstorming, love it or hate it, is to get new, out-of-the-box ideas out on the table. These sessions are often held when nothing else is working, or when new clients come online.

Brainstorming, in many cases, takes place for all the wrong reasons.  Some managerial level employee went to a leadership conference or read a book that said that effective teams hold brainstorming sessions and so we do them.  But the art of brainstorming isn’t that simple. Effective ideas meetings require experienced leadership, a culture of creativity, and, yes, structure.

In the world of user-experience (UX) focused design, these brainstorming sessions are of crucial importance. But they’re never free-for-alls with no goals or structure. Some lessons that any organization can take from these designers are:

1. Start with a purpose in mind – what problem are you trying to solve? What goals are you reaching for?
2. No ideas are bad ideas – this is said by everyone and acted on by practically no one. We all judge each other, that’s human nature, but the worst offenders on this topic are often leaders or creative types who feel that their processes or prestige are being threatened by a process that values all ideas
3. Create a structure – set a start and (loose) end time; use brainstorming activities to add value to ideas; never just sit in a room for an hour and throw out ideas – this is almost never effective and leaves many people sitting in the room feeling overpowered by the more dominant personalities.
4. Act on ideas – creating a work structure that shows participants that their ideas (collectively) will be acted on at some point encourages buy-in from everyone. Who likes going to a meeting where nothing happens with any of the topics discussed in there? In other words, don’t brainstorm just to brainstorm. Have a clear action plan in place and share that plan with your fellow participants.

Brainstorming works best on teams or in organizations that have more horizontal power structures, but even the most rigidly traditional company can create a temporary horizontal team by making the goals of the session clear to all participants and then actively valuing everyone’s contribution. Not everyone will contribute equally. Some participants will come up with initial ideas, others are much better at building on the ideas of their colleagues. The ideal team leader will assemble a team with a variety of strengths and encourage active participation by all team members.

Posted by Megan Jonas in Blog, Web, Work, 0 comments