Conference

Can Design be Hostile?

Can Design be Hostile?

This is the sixth in a series of nine posts on the All Things Open 2015 conference I attended in Raleigh in mid-October. For more information on the conference, along with videos and slides from the presenters, check out the conference website.

Sometimes when you’re at a conference, you go to a session where you think you’re getting one thing, and what you get is totally different. This is that session.

Hostile Design, a talk given by Shopify Lead UX Designer Cynthia Savard Saucier, was one I was looking forward to. In her session preview, she used the phrase “bad design can kill” and I thought she was going to talk about how poorly designed sites and projects can be painful to use (metaphorical pain here).

Her actual presentation… more of a tirade really… was about how a company’s clever promotion or user experience can actually hurt people (not metaphorical pain here) and how the poor design of her building’s evacuation alarm would lead us all to burn in a fire (not metaphorical fire here). Having trouble following her line of thought? So was I.

But there were a couple of key takeaways that I can get behind.

She started off with “the best designs don’t require instructions.” That is something I’ve been preaching for many years when it comes to web design. I had a client once who wanted instructional overlays for new users. Instead, I advocated for using standard web icons with tooltips, along with a simplified user experience.

The other thing I loved was the explanation of Dark Patterns, which are essentially web practices designed to trick a user into doing something that is in the company’s best interest, but not necessarily the user (Savard Saucier would be so mad about my repeated use of ‘user’ but that is what I do…). An example of this is opt-out email signups on checkout forms, or opt-out subscription services on a free trial signup.

This is the kind of hostile design that I’d originally thought of, and one that we can actually effect change on.

Posted by Megan Jonas in Blog, Conference, Design, Marketing, Web, Work, 0 comments
Open Source is Ugly

Open Source is Ugly

This is the fifth in a series of nine posts on the All Things Open 2015 conference I attended in Raleigh in mid-October. For more information on the conference, along with videos and slides from the presenters, check out the conference website.

One of the themes of the design track at All Things Digital this year was how to add design to Open Source projects. Apparently, design has not been a priority for Open Source in the past, but is becoming an important part of a lot of projects.

The session called Open Source is Ugly on the UX/UI track gave a good overview of why design is important for projects. All projects have users. Sometimes these are the general public, but often in Open Source, these are internal, or specific users, like developers who work in a specific technology, or users who are already using another project that can be extended.

For this reason, developers often don’t think about design as a top priority, but user experience is very important, from Branding to User Interface.

This speaker, Garth Braithwaite from Adobe, talked about choosing a styling platform, integrating design to your project, and giving developers a crash course in design using free online tools, which I plan to check out soon.

You can check those tools out here: Speakerdeck

(Garth and I, incidentally, had a very funny twitter interaction the next day about why my four hour drive should take precedent over the after party. You can check that out and follow me onhere.)

Posted by Megan Jonas in Blog, Conference, Design, Marketing, Self-employed, Work, 0 comments
Women in Code

Women in Code

This is the fourth in a series of nine posts on the All Things Open 2015 conference I attended in Raleigh in mid-October. For more information on the conference, along with videos and slides from the presenters, check out the conference website.

One of the unofficial themes of the conference this year was how to ensure that women, non-cis-gendered people, and people of color feel comfortable in the open source community or the code community at large. There was a fantastic documentary film shown the first day called Code: Debugging the Gender Gap followed by a panel discussion.

The film shows women of all ages, from small children to women who were pioneers in the industry. It talked a little bit about how to improve all parts of the pipeline, from encouraging girls to stay in STEM education paths to making the work environment more welcoming to non-male employees.

As a woman in tech myself, albeit on a more female-friendly side (marketing, advertising, and journalism all tend to skew female), I have felt like an outsider at some conferences and jobs, and am likely a product of the world that says that girls shouldn’t love math and science (I still love you Science!!).

I also feel like my public school system did not encourage computer science as a career path, possibly because when I graduated High School, it was just beginning to be a growth area for jobs.

I am encouraged, though, by the prevalence of this conversation among technology industry groups and conferences. I felt totally welcomed at the All Things Open conference, and felt like the speakers and keynotes represented a wealth of diversity in the industry. Hopefully that will continue to grown in the future.

Posted by Megan Jonas in Blog, Conference, Marketing, Work, 0 comments